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Killzone shadow fall review
Killzone shadow fall review












killzone shadow fall review

Early on in the game I found little use for the OWL, and chalked its usage up to simply being added to show off the DualShock 4’s touchpad as a control input. Anti-gravity gameplay can also be annoying, but thankfully don’t take up much time during the eight- to ten-hour campaign.Ī much better addition to the Killzone universe is the OWL attack drone that accompanies Kellan throughout his journey. He needs this, because there are more than a fair share of platforming elements, that sadly come off unsuccessfully in first-person view.

killzone shadow fall review

I had always preferred the weighty controls of Killzone, but I also did enjoy the swiftness of Kellan. He does get the job done, though, but he’ll never be a memorable character-in fact, none of the characters in Killzone: Shadow Fall struck a chord with me.Īs a Shadow Marshal, Kellan handles a weapon well, and moves with a loss less weight than in past games. He’s more respectable, but he also comes off as a bit of a nobody despite the game pitching him as this “elite” Shadow Marshal. Kellan himself doesn’t do all that much talking, and through his actions, he actually isn’t much of a badass, and he certainly doesn’t have the mouth Sev or Rico had in past games. In essence, it’s a story based on an arms race, with deep racism, hatred, and segregation themes. Kellan soon learns that the Vektan military’s plan is just as dangerous and despicable as the Helghast’s, and teams up with a half-breed female descendant of Visari to kill Massar, the scientist, and with her, the chances a weapon this destructive and deadly falling into the hands of either side of the fighting. But before this can happen, the Vektans send in Lucas Kellan, an elite agent of the Shadow Marshals, to stop them.

#Killzone shadow fall review free

Meanwhile, behind the scenes, this rebel Helghast faction kidnap the scientist and engineer that created the weapon that annihilated Planet Helghan, and plan to use it to rid Vekta of the Vektan people so that the Helghast can live free and propser. In no time at all, the Helghast get right back to their old, devious ways, and a rebel group decide to attack the Vektan people to escalate the feuding. Still, the two sides plot against each other, and a constant war ensues leaving the entire planet and its people in fear and turmoil. The remaining Helghast take refuge on Planet Vekta, and oddly, the Vektans are forced aside to allow them to occupy half of their planet-totally not fair! The two conflicting races can’t co-exist, so they’re divided by a massive wall. Killzone: Shadow Fall takes place 30 years after the catastrophic events that took place at the end of Killzone 3 that nearly wiped out the Helghast race and left Planet Helghan in shambles.














Killzone shadow fall review